Hello Hello and Hello Again Shadow of Chernobyl

"Hi, hello."

Professor Sakharov

Professor Sakharov is a veteran scientist appearing in S.T.A.L.M.Eastward.R.: Shadow of Chernobyl and S.T.A.50.K.E.R.: Clear Sky.

Contents

  • one Background
  • 2 Appearances
    • 2.1 Shadow of Chernobyl
      • 2.1.1 Missions
      • 2.1.two Trading
    • ii.two Clear Heaven
    • 2.iii Call of Pripyat
  • 3 Behind the scenes
  • 4 Glitches
    • 4.1 Shadow of Chernobyl
    • iv.ii Articulate Sky
  • 5 Trivia
  • 6 Gallery
  • 7 References

Background [ ]

Sakharov has been studying the Zone ever since the beginning research laboratories were set up on its perimeter in 2007. He is a professor of genetics, merely dabbles in pretty much every scientific field his Zone enquiry encompasses. His politeness and professionalism, forth with a tendency to offer stalkers lucrative contracts for artifacts and mutant torso parts, make him a very popular employer. He leads a small grouping of ecologists in Yantar, along with his banana Professor Kruglov and Semenov.[1]

His lack of actual experience in the Zone has led to him being considered a bit crazy by stalkers who accept on his missions, specially when they entail going into the Yantar factory.[2]

Appearances [ ]

Shadow of Chernobyl [ ]

Missions [ ]

He gives a number of missions for artifacts and mutant trunk parts. The things he wants are: Jellyfish, Gravi, Fireball (a bang-up substitution for a Pellicle), Urchin, Moonlight, Boar's Hooves, Bullheaded Dog Tail, Flesh Middle, Snork foot, and a Bloodsucker Jaw. He sells Ecologist suits and regular army supplies (weapons and ammunition). If the player rescues Kruglov in Wild Territory, he volition give them a SSP-99 and if you successfully have psi-emission measurements with Kruglov, he will give the thespian a Stone Flower along with a functional psi-protection helmet. He will notably give the histrion a powerful SSP-99M Accommodate after receiving the Ghost Conform.

  • Military camp emptying
    • Purge the lair of the snorks
    • Destroy the lair of wild dogs
  • Detail retrieval
    • Bring the Fireball antiquity
    • Find the "Gravi" artifact
    • Find the "Jellyfish" artifact
    • Find the "Moonlight" artifact
    • Observe the artifact chosen Sea Urchin
    • Bring the unique bodysuit
  • Mutant torso parts
    • Bring a part of the snork'southward body
    • Bring the eye of a flesh
    • Bring the tail of a blind canis familiaris
    • Bring the leg of a boar
    • Bring the bloodsucker's jaw

Trading [ ]

He sells the SSP-99 suit, the SEVA adapt, the Tunder S14, IL 86 and the Obokan and the Chaser 13 along with ammunition for the respective weapons. Once you assistance Kruglov take the necessary measurements for the Psi-helmet, he will starting time selling the Attorney 13 and the IL 86. However once you lot deactivate the psi-emitter in lab X-16 he volition start selling the SEVA adapt and Tunder S14 forth with 9x39mm PAB-9 rounds. Sakharov will also slash his prices and buy items from you at a improve price after X-16.

  • Sakharov volition buy every artifact for its base of operations price. He offers xx% of the base cost for weapons, ammunition and related attachments. Armours are for 65% of the their base prices. Medical consumables are bought for 65%, whereas food goes only for twenty%. Muntant trunk parts are the most assisting bargain, since Sakharov offers 125% of their base price. Unique variants of armours and weapons go for 65%.
  • He has the following items in the stock:
    • Starting stock (every particular is sold for a price of 2 times the base price):
      • Obokan,IL 86, Chaser 13 - 3 items each with a chance of 40%
      • Walker P9m - 3 items with a chance of sixty%
      • Ammunition: 9x19mm FMJ, v.45x39mm FMJ, 5.56x45mm SS109 - 15 boxes with a chance of 50%; and x boxes 12x70 Buckshot (fifty%)
      • five RGD-v grenade with a chance of 40%
      • SSP-99 Ecologist - ane detail with a gamble of seventy%
      • five bandages; each with a hazard of 60%
      • Medkit, Anti-rad; each with a chance of thirty%
      • Solid foods (Tourist's Please, Diet Sausage, Bread) - 10 pieces of each with a chance of fifty%
      • Vodka, Energy drink - 10 pieces of each with a chance of 30%
    • Stock after turning of the psi emitting device in the Lab 10-16 (Sakharov will reduce his prices to the base price):
      • 2 pieces of SSP-99 Ecologist or SEVA suit; with a adventure of seventy%
      • In addition to Obokans, IL 86s and Chaser 13s, he may offer iii Tunder S14s with a adventure of forty%
      • Ammunition stock was expanded to offer 15 boxes of 9x39mm PAB-9 with 50% chance
      • 5 RGD-five grenade with a gamble of xl%
      • 5 bandages; 60%
      • 5 medkits; fifty%
      • five Scientific medkits; 40%
      • 5 Anti-rads; 50%
      • Consumables remain unchanged

Articulate Sky [ ]

In Clear Sky, Sakharov has two quests that are vital to the actor's progression through the game, but does non give whatsoever optional quests. One quest is retrieving a PDA of a fallen Loner squadron who managed to get diagrams virtually Lab X16's "Miracle Motorcar" Psy emitter out of the factory'due south technical documentation archive, just were killed when a few of their members turned into zombies. The second one is assisting Lefty'south squadron repair the cooling mechanisms of Lab X16 in social club to preclude the emitter from releasing further emissions in Yantar, thereby allowing a section of the factory to be explorable and enable the player entrance to the Cherry-red Forest.

In Clear Heaven, Sakharov sells exotic munitions for weaponry, with all of them armor piercing rounds which are not readily bachelor from nigh traders, such as armor piercing 5.45mm and 5.56mm munitions, used by the bulk of assault rifles. He likewise sells vii.62x54mm munitions, both the sniper 7N1 rounds and the cheap PP rounds used past the PKM and 9x39mm SP-half dozen rounds. Last, only not least, he offers for auction rare and powerful armors like the Exoskeleton and the "Bulat" armored suit other suits include the SEVA adapt and the Berill-5M Armoured Accommodate. Overall Sakharov is a valuable trader every bit he sells a big selection of gear that would commonly require i to bring together a certain faction to obtain, his but drawback being he does not sell nor does he buy firearms. Beingness a Scientist, he sells the widest array of medical supplies: he has all 3 medkits for auction and the largest sale of bandages (most often ranging from eight-10 pieces per sale). He buys artifacts for fourscore% of their base of operations value (Sidorovich pays 90%, and other traders pay about 60%).

Call of Pripyat [ ]

There are many references to Sakharov in Call of Pripyat. One notable i is the "Psi-dome" upgrade for suits. It states it was designed by Sakharov. Some other reference is fabricated by Professor Hermann who used to visit Sakharov's mobile lab before relocating.

Backside the scenes [ ]

  • He may be named afterwards Andrei Sakharov, i of the members who were working on the Soviet Atom Flop.

Glitches [ ]

Shadow of Chernobyl [ ]

  • In Shadow of Chernobyl, the quests in which he requests various mutant body parts are glitched. For example, when he asks for a Boar'south Hoof, he only accepts a Blind Canis familiaris tail.
  • In S.T.A.L.Grand.E.R.: Shadow of Chernobyl, it is possible to talk and fifty-fifty trade with Sakharov when he is hostile to histrion. To exercise this, the player needs to join Liberty faction and travel to Yantar, avoiding/killing hostile Duty squads. In Yantar, there will be a team guarding scientific bunker; after wiping it out, the player will need to kill/somehow avert hostile Professor Kruglov blocking the entrance to the bunker itself, and then he will exist able to talk to and trade (with a lower selling cost and a college buying one for a role player) with Sakharov. This makes Sakharov i of the few characters having a dialogue option fifty-fifty while existence hostile to the player, some other example being War machine nether Cordon train bridge.
  • Strangely, Sahkarov'due south rank is experienced in Articulate Heaven, just in Shadow of Chernobyl, his rank is a rookie. This is presumably a developer oversight.
  • At that place is a glitch that makes Sakharov stay in the back of the lab, nonetheless calling "Hello, hi?" simply unable to move and collaborate with the player.
  • It'southward possible for items left on top of the bunker to glitch inside, if this happens to a weapon Sakharov may pick it up and walk around his lab with it equipped.

Clear Sky [ ]

  • In Clear Heaven, Sakharov had a rare pocket-sized bug that instead of spawning him inside the bunker, he would spawn outside it and block the door; since his AI was not programed to open up doors. This was not a major issue, since Sakharov was invulnerable and zombies had no gamble in killing him, just still a slight inconvenience for those who stashed a few items inside the bunker. Subsequently patch 1.5.05 and beyond, the chances of Sakharov beingness bugged was drastically reduced, but not fully prevented as it still happened after 1.5.05. To remove him out of his bewitched state, the player must go out the Yantar surface area and re-enter.
  • During the events of Clear Sky, he appears to have seen Strelok. In Shadow of Chernobyl, however, he doesn't recognize the Marked 1. Almost likely he forgot, because Sakharov is an old man and is busy in his work. Information technology is also possible Strelok wore a helmet or a gas mask to conceal his identity in Articulate Sky.

Trivia [ ]

  • Sakharov is somewhat infamous for his "Hello, hello" line that could be heard even far abroad from his bunker in Yantar.

Gallery [ ]

References [ ]

  1. S.T.A.Fifty.K.Eastward.R.: Shadow of Chernobyl: stable_bio_name.xml
  2. Shadow of Chernobyl stash: Backpack of the tester "Another volunteer stalker croakes because another prototype didn't protect him from the radiation. He just fabricated it to the centre of the territory, and stayed in that location. Sakharov wants to take more precise measurements, only I won't get, else I'll end up staying there myself, non far from the territory."

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Source: https://stalker.fandom.com/wiki/Sakharov

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